Preacher

They tote the word of the All-Mighty the way others tote their shooters (aka, the Book- see Equipment). They gain a + 3 bonus to Charisma. Their prayers have a miraculous effect. Preachers aren’t the murdering type, so they don’t carry pistols.

They earn respect for themselves with anything that doesn’t draw blood: whips, staves, clubs, and hammers. A Preacher can use a bow or a rifle for hunting and self-defense. A character’s got to have a minimum of 1 in MIND to be a Preacher.

Link to Preachers Advancement.

Link to Preacher Powers.

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Preacher

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