They make their home wherever they may roam. They gain a + 3 bonus to Survival. This bonus increases by + 1 at 3rd, 6th and 9th level also. Also, they gain a + 1 bonus to hit targets medium range or farther out. At fourth level a Scout may find himself a wild animal to tame and be a loyal companion provided he is rough enough to tame it.

Scouts use 1-handed melee weapons, bows and crossbows. They can use all firearms. A scout can use two 1-handed melee weapons at the same time, making an attack with each if they take a – 2 on each attack roll. A character’s got to have a 1 or better in STR to be a Scout.

Link to Scouts Advancement.

Back to Character Classes.

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